Mobile App Development Company for Android & iOS

Mobileappspeoplekeepontheirhomescreen.

Apps designed for the thumb, the train, and the in-between minutes. Built native or React Native—whichever the feature actually deserves—and shipped to both stores with the boring stuff (offline sync, push, ASO) done right.

hand holding a phone with an app open
NIO/STUDIO
02
Problems we solve

Four reasons apps get deleted in week one.

Most app failures are not bug-shaped. They are attention-shaped, performance-shaped or habit-shaped. We fix the right one.

Clunky UX

A phone is held in one hand, in motion, often outdoors. We design for the thumb and the bus stop—not the design review.

Poor performance

Cold start over 2s and your app is uninstalled by Sunday. We profile, budget and ship apps that feel instant on a midrange Indian device.

The iOS / Android split

Two teams, two codebases, two release cadences—chaos. We pick native or RN per feature, not per dogma, and ship one cohesive product.

Low retention

Most apps lose 75% of users in week one. We design onboarding, notifications and habit loops with retention as the success metric—not downloads.

03
What we build

Native, cross-platform, or both.

The right answer is rarely religious. We pick per feature: native where it earns the cost, RN / Flutter where it earns the speed.

Native · Swift
Native iOS

Swift / SwiftUI apps with deep iOS feature use—Live Activities, widgets, App Clips, ARKit when it earns its place.

Native · Kotlin
Native Android

Kotlin + Jetpack Compose. We support the Indian device tail (Android 9+) and the entry-level phones your users actually own.

Cross-platform · RN
React Native / Expo

One codebase, two stores. Custom native modules when needed. EAS pipelines for fast OTAs.

Cross-platform · Flutter
Flutter

When the design language is bespoke and animation-heavy, Flutter buys you craft + speed. We ship to both stores from one Dart codebase.

B2C
Consumer apps

D2C, fintech, content, social. Retention-first onboarding, push-cadence design, App Store optimisation built in.

Enterprise · Field
Enterprise & field apps

For sales, last-mile, audit and operations teams. Offline-first sync, role-based capture, MDM-ready builds.

04
Our approach

Eight stages. One product.

From job-to-be-done to ASO, we own the full app surface. No throwing it over the wall to a launch team.

01
Strategy

Job-to-be-done, success metric, store-page positioning. We agree on the one number that matters before line one of Swift.

02
UX

Thumb-zone flows, dark / light, accessibility, localisation. Indian first names, ₹ in real fields, real network conditions.

03
Prototype

A clickable Figma or a real Expo build on real devices. We test with five users before week three is over.

04
Build

Two-week sprints. CI builds on every merge. EAS / Fastlane pipelines so internal testers always have today’s app.

05
Device testing

A bench of 14 real devices—iPhone 11 to 15 Pro, Redmi to Pixel. We profile thermals, jank and battery, not just bugs.

06
Store launch

Listings, screenshots, copy, video, App Store / Play review prep. We handle the rejections, you handle the press.

07
ASO

Keywords, install funnel, A/B store listings, screenshot tests. Discovery isn’t a marketing afterthought—it’s a product surface.

08
Post-launch support

Crashlytics triage, OTA fixes, a monthly review cadence. We stay through the second data point, not just the first.

05
Illustration · Driver app flow

Four screens, one very-low-friction app.

An illustrative flow for a fleet driver app: routing, ePOD and fuel reconciliation, three taps to start a shift. For shipped apps, see Staffly and Shiksha CRM below.

OnboardTap a phone to focus
07
Outcomes

The numbers that matter—after week one.

Medians across the last 8 mobile engagements (2024–25). Downloads alone don’t pay the bills—retention does.

0.0/5
avg. App Store rating
0%
D30 retention (median)
0k+
downloads across portfolio
0.0s
cold-start on midrange Android
08
Boring, but important

Store, push, offline.

— 01
Store approval

We handle the Apple + Google review dance. Privacy declarations, demo accounts, age-rating, the lot. First-attempt approvals on the last 6 of 7.

— 02
Offline & push

Offline-first sync where it matters. FCM + APNs with segmentation, quiet hours, and proper localisation. No spammy push.

— 03
OTAs

EAS Update / CodePush wired in for non-native fixes. Most bugs ship within hours, not the next App Store review.

09
FAQ

Things we're asked before the call.

We pick per app, per feature. Most consumer apps in 2025 are best served by React Native + a couple of native modules. Heavy AR / camera / wearables work native.

Eight to fourteen weeks depending on scope. A pure RN consumer app with auth, payments and three core flows is usually ten.

Yes. Listings, screenshots, privacy declarations, review prep, the back-and-forth with the reviewer. You hand us the keys, we hand you a live link.

Offline-first sync with conflict resolution if it matters (it usually does). Push via FCM / APNs with proper segmentation and quiet hours.

Yes. Our test bench includes a ₹9k Redmi running Android 10. If it doesn’t fly there, it doesn’t ship.

When the core app earns it. We’ll usually recommend phone first, then watch as a focused companion.

App development by city, and what it costs

We build apps for businesses across Maharashtra. Local pages cover how we work in each city, and the cost guide breaks down prices.

— App brief on your desk?

Bring it. We’ll bring sharper questions.

A 30-minute call with a partner. No SDR, no deck. Bring a flow you’re unsure of.